https://www.milliongenerations.org/api.php?action=feedcontributions&user=Somebody&feedformat=atomMilliongenerations - User contributions [en]2024-03-28T08:19:28ZUser contributionsMediaWiki 1.39.3https://www.milliongenerations.org/index.php?title=Conditions_of_sustainable_civilizations&diff=1795Conditions of sustainable civilizations2010-05-02T07:30:57Z<p>Somebody: benefit to posterity highest principle</p>
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<div>'''Lasting (enduring) civilizations manage to preserve knowledge indefinitely.'''<br />
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Theses on the conditions of lasting [[civilization | civilizations]]<br />
* Population in lasting civilizations does neither grow nor decrease in the long term. <br />
:: Population numbers can fluctuate within limits, but the average growth is zero. <br />
:: Any intermediate fluctuation must maintain the essential knowledge, ruling out disruptive all-out competitition for individual survival (unless survival of [[Lower limit of population |some]] can be ensured and information can be stored to be re-learned)<br />
* In lasting civilizations justice is based on probable benefit to infinite posterity. Ensuring the possibility of existence of future generations is maintained consistently as the highest principle that naturally motivates individuals. If e.g., individuals long for [[status]], contributing to the benefit of future individuals increases their status. The safety of posterity determines procreation and survival of those alive.<br />
* Lasting civilizations do not produce [[materials | waste]]. <br />
* Lasting civilizations do not [[consumption | consume]] anything that might someday be required but is no longer retrieveable from their environment with adequate effort by means certain to be available in the future. <br />
:: Increases in knowledge can make it possible to reduce the efforts of retrieval (within natural limits), but a gamble on such increase will sometimes not work, so long term existence requires certainty about retrievability. <br />
:: Lasting civilizations use what remains available by known means and what is replentished at the same rate. Carbon and hydrogen in various forms would seem prime candidates, while a lot of other [[materials]] we now use seem less plausible. Technical cycles for other materials might be possible, but they must be closed to very narrow margins.<br />
* Lasting civilizations manage to contain [[internal threats]] (e.g., conflicts) from reducing their population below [[Lower limit of population | critical lower limits]] or impeding its ability to pass on knowledge<br />
* Lasting civilizations manage to avert destruction by [[external threats]] (e.g., asteroids, averse climates, reversal of magnetic poles). This would seem to require significant technical capabilities.<br />
* Lasting civilisations manage to survive [[internal threats | internal]] and [[external threats]] that are beyond its control (resilience). <br />
* Lasting civilization uses practices that can be [[sustainable|sustained]] and is organized to be [[resilient]] against threats beyond its control. <br />
...</div>Somebodyhttps://www.milliongenerations.org/index.php?title=Talk:Related_topics&diff=1335Talk:Related topics2009-08-28T16:32:06Z<p>Somebody: /* this page is too long. */ new section</p>
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<div>This related topics / background page is getting rather large and could use more structure. How about splitting it into seperate pages in a "Background" or better "References" namespace? <br />
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It could also use more on aspects of sociology and the study of human nature that are relevant to the exploration of lasting [[civilization]]. Beware, however, to keep the focus on the long term! While it would be a severe setback if it were found that human nature were incompatible with lasting existence (as some suggest in their [[Milliongenerations:criticism|criticism]] of milliongenerations), the question of how intelligence and knowledge can last (i.e., coexist with natural processes) is independent of humans. Let's hope that there is a lasting future for human descendants, that is what we do this for. The long term focus seems important to achieve this objective. Knowledge of human nature and possibly achievable systems of societies will be useful when planning to implement findings, but might actually be detrimental to finding insights. Delving too deep into discussions of what society or human nature does or should look like might cause milliongenerations' effort of finding useful insights (a map) for common goals (lasting civilization) to be suffocated by ideological warfare and political bickering and would only risk repeating efforts made elsewhere.<br />
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Alphabetic order for authors is nice, but wouldn't a historical order be better? E.g., newest on top. After all, information would seem to increase.<br />
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== this page is too long. ==<br />
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Separate namespace seems good idea --[[User:Somebody|Somebody]] 16:32, 28 August 2009 (UTC)</div>Somebodyhttps://www.milliongenerations.org/index.php?title=Talk:Questions&diff=1334Talk:Questions2009-08-28T16:29:26Z<p>Somebody: New page: See criticism page</p>
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<div>See [[Milliongenerations:Criticism|criticism page]]</div>Somebody